In Perl 6, the star character * can be associated with one of the predefined classes, Whatever and WhateverCode. Weβll start with an object of the Whatever class. say *.WHAT; # (Whatever) The construction like 1 .. * creates a Range object, where its upper limit is not fixed to any particular number. say (1 … Continue reading “π Whatever (*) and WhateverCode in Perl 6”
Category: Programming languages
π Programming for the Internet in Perl 6
The simplest way to build a web server in Perl 6 is to use a PSGI server called Bailador. This is a module that you can find on the official page with the list of Perl 6 modules: modules.perl6.org. If you are using the Rakudo Star distribution, use the panda* command line utility to install … Continue reading “π Programming for the Internet in Perl 6”
π Roles in Perl 6
Apart from the bare classes, the Perl 6 language allows roles. These are what are sometimes called interfaces in other object-oriented languages. Both the methods and the data, which are defined in a role, are available for βadditionβ (or mixing-in) to a new class with the help of the does keyword. A role looks like … Continue reading “π Roles in Perl 6”
π Read and write in Perl 6 channels
In Perl 6, there is a predefined class Channel, which includes, among the others, the send and the receive methods. Here is the simplest example, where an integer number first is being sent to the channel $c and is then immediately read from it. my $c = Channel.new; $c.send(42); say $c.receive; # 42 A channel … Continue reading “π Read and write in Perl 6 channels”
π Transfer non-scalar objects through Perl 6 channels
Channels may also transfer both arrays and hashes and do it as easily as they work with scalars. Unlike Perl 5, an array will not be unfolded to a list of scalars but will be passed as a single unit. Thus, you may write the following code. my $c = Channel.new; my @a = (2, … Continue reading “π Transfer non-scalar objects through Perl 6 channels”
π Channels in Perl 6
Perl 6 includes a number of solutions for parallel and concurrent calculations. The great thing is that this is already built-in into the language and no external libraries are required. The idea of the channels is simple. You create a channel through which you can read and write. It is a kind of a pipe … Continue reading “π Channels in Perl 6”
π Basics of promises in Perl 6
The Promise.new constructor builds a new promise. The status of it can be read using the status method. Before any other actions are done with the promise, its status remains to be Planned. my $p = Promise.new; say $p.status; # Planned When the promise is kept, call the keep method to update the status to … Continue reading “π Basics of promises in Perl 6”
π The start keyword in Perl 6 promises
The start method creates a promise containing a block of code. There is an alternative way to create a promise by calling Promise.start via the start keyword. my $p = start { Β Β Β 42 } (Note that in Perl 6, a semicolon is assumed after a closing brace at the end of a line.) The … Continue reading “π The start keyword in Perl 6 promises”
π The then method in Perl 6 promises
The then method, when called on an already existing promise, creates another promise, whose code will be called after the βparentβ promise is either kept or broken. my $p = Promise.in(2); my $t = $p.then({say “OK”}); # Prints this in two seconds say “promised”; # Prints immediately sleep 3; say “done”; The code above produces … Continue reading “π The then method in Perl 6 promises”
π An interpreter with Perl 6 grammars
So far, the grammar sees the structure of the programme and can tell if it is grammatically correct, but it does not execute any instructions contained in the programme. In this section, we will extend the parser so that it can actually execute the programme. Our sample language uses variables and integer values. The values … Continue reading “π An interpreter with Perl 6 grammars”
π Unicode in Perl 6
The strings in Perl 6 are internally handled in the format called NFG (Normalization Form Grapheme). From a practical point of view, that means that, for any symbol, you can get its NFC, NFD, NFKC and KFKD forms. I will refer you to read about the details of these formats to the Unicode standard. In … Continue reading “π Unicode in Perl 6”
π Working with files and directories in Perl 6
To get the content of a file, use the slurp built-in function, which reads the whole file and returns a string. say slurp “file.txt”; The function that does the opposite is called spurt, it writes the string to a file. Let us implement the Unixβs cp command in Perl 6. my ($source, $dest) = @*ARGS;Β … Continue reading “π Working with files and directories in Perl 6”
π Database access in Perl 6
Install the DBIish module to get a powerful tool for working with databases*: $ panda install DBIish You also will need the database driver; for example, libmysqlclient for working with MySQL. Check the documentation of the DBIish module on modules.perl6.org if you want to work with a different database engine. The module provides an interface … Continue reading “π Database access in Perl 6”
π Conclusion
Thatβs all, folks. We discussed a lot of things and how they work in PerlΒ 6. I hope that this has been a good introduction to the language for you and that you will be able to use it in your new projects. There are still many topics left. Your starting point for the new bits … Continue reading “π Conclusion”
π The anyof and allof methods in Perl 6 promises
Another pair of factory methods, Promise.anyof and Promise.allof, creates new promises, which will be only kept when at least one of the promises (in the case of anyof) is kept or, in the case of allof, all of the promises listed at the moment of creation are kept. One of the useful examples found in … Continue reading “π The anyof and allof methods in Perl 6 promises”
π An example of using promises: Sleep sort in Perl 6
Finally, a funny example of how promises can be used for implementing the sleep sort algorithm. In sleep sort, every integer number, consumed from the input, creates a delay proportional to its value. As the sleep is over, the number is printed out. Promises are exactly the things that will execute the code and tell … Continue reading “π An example of using promises: Sleep sort in Perl 6”
π Chapter 6. Regexes and Grammars
Grammars in Perl 6 are the βnext levelβ of the well-known regular expressions. Grammars let you create much more sophisticated text parsers. A new domain-specific language (DSL), language translator, or interpreter can be created without any external help, using only the facilities that Perl 6 offers with grammars.
π Regexes (regular expressions) in Perl 6
In fact, Perl 6 just calls regular expressions regexes. The basic syntax is a bit different from Perl 5, but most elements (such as quantifiers * or +) still look familiar. The regex keyword is used to build a regex. Let us create a regex for the short names of weekdays. my regex weekday Β Β Β … Continue reading “π Regexes (regular expressions) in Perl 6”
π The match $/ object in Perl 6
As we have just seen, the smartmatch operator comparing a string with a regex returns an object of the Match type. This object is stored in the $/ variable. It also contains all the matching substrings. To keep (catch) the substring a pair of parentheses is used. The first match is indexed as 0, and … Continue reading “π The match $/ object in Perl 6”
π A simple parser in Perl 6 grammars
The first example of the grammar application is on grammar for tiny language that defines an assignment operation and contains the printing instruction. Here is an example of a programme in this language. x = 42; y = x; print x; print y; print 7; Letβs start writing the grammar for the language. First, we … Continue reading “π A simple parser in Perl 6 grammars”