Interview with Damian Conway

Damian Conway is one of the key figures in the Perl 6 design team, and the author of Exegeses, the documents explaining the ideas behind the concentrated design decisions reflected in Apocalypses. We talked to Damian during his visit to Amsterdam in March 2015. Design Backgrounds Of course, you’ve heard that Perl 6 is going … Continue reading “Interview with Damian Conway”

Interview with Flávio Glock

Flávio Glock is the creator of Perlito, the Perl 6 and Perl 5 compiler, and a v6 module, the one compiling Perl 6 to Perl 5 in Perl 5. Background First of all, can you please clarify the names? There are MiniPerl6, KindaPerl6, and Perlito, and a few others, which seem to refer to the same project and its … Continue reading “Interview with Flávio Glock”

Interview with Audrey Tang

The questions and answers in this document are CC0 and in the public domain. Audrey Tang first of all is known as the creator and developer of Pugs, the Perl 6 User’s Golfing System, an implementation of Perl 6 in Haskell, which started on 1 February 2005 and was the most actively developing and the most complete … Continue reading “Interview with Audrey Tang”